The board
Nine cards make four pockets.
Each outlined 2×2 corner is a four-card hand. The pockets overlap, so one move can change several scores.
Score a pocket
Patterns earn points.
In the top left, two 5s and two 6s make Two pair: 5 points. A pocket scores only its strongest pattern.
Add them up
Every corner counts.
This board scores 5 + 16 + 7 + 2 = 30—a perfect board. Colors follow the scoring key; gold marks the strongest pocket.
The leverage
The center works four times.
The 6♦ helps all four hands, so center placement matters most. Pick any card above, then move, swap, take out, or undo. Easy scores live; Hard hides scores and rewards a nine-move perfect as Perfect Perfect.